Best Airplane Games For Mac



  1. Best Airplane Games For Toddlers

I do like the program, but I would suggest to anyone interested to wait until the bugs are worked out. How long that would take, I have no idea. The current edition is X-Plane 10.31. X-Plane 9 stopped at 9.7. It will be a great program some day. Update 1/14/17: I hope X-Plane 11 is better. The bugs are still plentiful.

Digging up an older thread due to some recent updates. Aerofly 2 has been released which is well worth checking out. X-Plane 10 is also just out and is free so worth getting. It seems the Flight Sims for iPad are starting to mature although although all have their pros and cons. The perfect app would be a mix of all three imho. A basic summary. Infinite Flight.

Best

Pros: Great interface. Large selection of aircraft. Online multiplayer (subscription). Cons: Game can be a little laggy.

Best Airplane Games For Toddlers

No ground models - just land and water. Sound is basic. Pros: Great looking game. Very smooth engine. Nice ground models. Some planes have additional attention to detail (Wing flex etc.) Cons: Basic map. Interface could be better.

Pros: Smooth engine. Nicely detailed. Weather and clouds. Good night lighting.

Cons: Limited Autopilot No map or navigation aids. Click to expand.X-Plane 10 is my first experience with X-Plane but the lack of navigation aids is a real killer.

I'm hopeful this is something that they will introduce. One other issue I have is the interface, if you want to engage autopilot, you need to reach up and use icons near the top of the screen obscuring your view and you will most likely need to take a hand off the iPad to do so, meaning you lose some stability/control as you do so. This is something Infinite Flight has nailed as they have icons down the left and right sides which are easy to reach with thumbs while holding the device two handed.

I recommend X-Plane (and a decent controller). Charger for mac retina laptop. X-Plane 10 is coming out soon, but X-Plane 9 would be fine. FSX has it's advantages. There are more add-ons available, and the eye candy is nicer.

I recommend X-Plane, though. It runs a lot better on low-end machines than FSX does. I have no problem running it on my laptop that I travel with. It doesn't have all of the eye candy that comes with FSX, but it has a more advanced flight model. It runs on three different operating systems (Windows/Mac/Linux).

Airplane

You can buy it pretty cheap online. The most important thing is to have good controls and, regardless of which sim you chose, a well-modeled aircraft.

There are very high quality aircraft models (and very low quality models) available for both sims. I've done a series of currency approaches with the commercial version of X-Plane equipped with the full radio stacks, yoke and rudder pedals, throttle quadrant, etc. And a CFI, and I can vouch that it's an outstanding training tool. It's not completely realistic, but it's harder to fly than the real thing. If you can master approaches on it, real approaches will be a breeze. The home version is the same, except without the instructor console feature (and FAA approval.) One problem though is that like any simulator, a lot of the procedural things like radio calls, clearance requests, etc. Are missed even with a CFI beating on you.

I think it's good for maintaining your scan, and your situational awareness without relying on a moving screen GPS, but it's not a replacement for the real thing. Click to expand.Actually, you can run an instructor console on the 'home' version of X-Plane just fine. The only thing missing is the FAA approval and with it, the ability to log. You can even easily set up a second computer as the instructor station with a LAN connection between them.

A lot cheaper to do that in the home version, as you just need a copy of X-Plane for each. To set up a second computer as the Instructor Station in the certified version, you need two USB dongles for the certified version.which aren't cheap.